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What mod caused crash? Please help...


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Hi,

Recently I added a couple of mods and my game crashed when I revert to launch. I could use some help. I don't know if it was some mod or some memory issue.

Im running windows 10 and KSP 32bit.

This is my mods list:

qx7z7q.png

Everything was working fine until I installed the following mods: Docking Cam, NearFuture mods and Station Parts Expansion. Everything is up to date, game and mods, except a warning from AVC about Magic Smoke Industries robotics that says its for 1.02. Even with that little warning the game was fine.

Output_log.txt Dropbox.

Any help would be very appreciated. Thank you.

 

Edited by Kar
spelling; added info
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Looking at this snippet of the log file:

RemoteTech: ModuleRTAntennaPassive: OnDestroy
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RemoteTech: ModuleRTAntenna: OnDestroy
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RemoteTech: ModuleSPUPassive: OnDestroy
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RemoteTech: ModuleSPU: OnDestroy
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RemoteTech: FlightComputer: Dispose
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 299.531006 ms
Crash!!!
SymInit: Symbol-SearchPath: '.;D:\KSP;D:\KSP;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Kar'
OS-Version: 6.2.9200 () 0x100-0x1

RemoteTech might be a good place to start investigating the cause of the crash - check that you don't have any mod conflicts related to RT.

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