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Harvesting Carbon dioxide


Trewor007

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I'm assuming you need it for TAC Life Support? It is the only mod I know of that has CO2.

I don't use it myself (but will when I get bored with my current game) so I wouldn't know if it has such a part included... if it hasn't their forum thread might be the best place to ask.

 

Else I suggest you have a look at how the O2 capture air-intakes of TACLS work. The tricky part is that air intakes only work on Kerbin and Laythe, those atmospheres have oxygen (and therefor TAC can harvest it). You'd need some extra programming to make something Duna specific.

Again, the TACLS thread might be your best option.

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9 hours ago, OrtwinS said:

I'm assuming you need it for TAC Life Support? It is the only mod I know of that has CO2.

I don't use it myself (but will when I get bored with my current game) so I wouldn't know if it has such a part included... if it hasn't their forum thread might be the best place to ask.

 

Else I suggest you have a look at how the O2 capture air-intakes of TACLS work. The tricky part is that air intakes only work on Kerbin and Laythe, those atmospheres have oxygen (and therefor TAC can harvest it). You'd need some extra programming to make something Duna specific.

Again, the TACLS thread might be your best option.

There is maybe 2 mod that calls it CO2 and TAC calls it CarbonDioxide and if your using something that puts Carbon Dioxide in the atmosphere of Duna you can try this for a part 

+PART[ramAirIntake]
{
  @name = CarbonDioxideIntake
  @title = Carbon Dioxide Intake
  @description = A kerbal made Carbon Dioxide Intake out of spare jet parts use at your own risk.

	MODULE
	{
		name = ModuleResourceIntake
		resourceName = CarbonDioxide         
		checkForOxygen = false         // might can use checkForCarbonDioxide = true
	}
	@RESOURCE
	{
		@name = CarbonDioxide
	}

	MODULE
	{
		name = TacGenericConverter
		converterName = Carbon Extractor

		// A scaling factor by which the resource amounts are multiplied
		conversionRate = 9.18

		// A comma separated list of resources to use as inputs.
		// For each resource, list the resource name and the amount (which
		// is multiplied by the conversionRate)
		inputResources = CarbonDioxide, 0.001703210064733, ElectricCharge, 0.039783051310155

		// A comma separated list of resources to output. Same as above
		// but also specify whether it should keep converting if the
		// resource is full (generating excess that will be thrown away).
		outputResources = Oxygen, 0.001713537562385, false, Waste, 0.000001209166498, true
	}

	RESOURCE
	{
		name = CarbonDioxide
		amount = 0
		maxAmount = 676
	}
}
}

 

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Regex is working on a mod called Real ISRU which, amongst other things, does just what you request. It's still WIP but I'm using some of the parts in an RSS RO save and they work fine.

https://www.google.fr/url?sa=t&source=web&rct=j&url=http://forum.kerbalspaceprogram.com/index.php%3F/topic/109771-real-isru-development-thread/&ved=0ahUKEwjNmdK2nM_KAhXLfRoKHTjzCEAQFggfMAA&usg=AFQjCNHCOf5CtV5pJ3hLPTCAIjm8OzZvsw

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