Jump to content

Normal Map Issues


Avindair

Recommended Posts

Hey, everyone --

I'm having an issue with normal maps in KSP.  When I create my normals and apply them to the mesh in Unity, everything looks fine.  Unfortunately, when I write out the file as an MDM file, the bumped object in KSP looks like a small dog had been chewing on it after a particularly frustrating day.  I've tweaked what I can in Unity, but at this point I'm just plain frustrated.

Attached is a shot of the object in the Unity editor, in game, and the normal map. 

Any suggestions would be appreciated.

Thanks,

Avindair

http://imgur.com/gallery/WwyZk/new

Edited by Avindair
Image link didn't work.
Link to comment
Share on other sites

1.) Make sure it is correctly marked as a normal map in Unity (looks like it is from the Unity Screenshot, but never hurts to check).

2.) For the texture, in unity, click on the texture and update the 'maxSize' to 2048x (if your texture is larger than 1024 that is).

3.) Don't compress it to MBM (it is a deprecated format)... use PNG, and then manually compress it to DDS when you are done texturing stuff (KSP-DDS converters exist and are not too hard to find; and produce acceptable quality).

4.) Disable 'create from grayscale' -- what this does is re-create the normal map from an input gray-scale texture;  you -already- have a normal map, and do not need to have it create it for you (this is likely what is causing your problem).
 

Link to comment
Share on other sites

Quick update: 

Turns out the problem was as simple as my missing the "create from grayscale" checkbox in Unity.  Unchecked, re-wrote, normals are no longer bad 3D print quality.

Thanks, folks!

Now to figure out how to do the damned airlocks...(the tutorials I'm reading are...um...not clear.)

http://imgur.com/gallery/IXPuK/new

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...