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Kidonia V 0.3 Beta


Badsector

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4 hours ago, Herr Doktor Strangemember said:

Hi, it's me again. I still love the mod been playing with it to get a feel of what is possible: Answer:  A Lot!

But, there is always a but, a few suggestions if you don't mind. Would it be possible to make the parts bigger? I'd like the ability to install 3 rows of 3.75m parts in the cargo bays, it would make stuffing the bays with all kind of useful stuff as well as support craft for exploiting, no wrong word, exploding, no still wrong word, exploring planets. :D

Or perhaps more of a 3.75m-5m-3.75m internal arrangement? I know I'm greedy...

Anyways again thanks for the mod.

The mod is started with a 18x30m hull after for terms of gameplay and for don't have troubles with KSP i have rescaled it to 9x5.4m.

Increase the size increase the weight and lenght and some values go to the limits of the simulator here is one example

5.4x9x12 = 517.59 m³ x 0.125 (default density of ksp) = 64.95 T

1.5 scale

8.1x13.5x18 = 1746.86 m³ x 0.125 = 218.35 T

Fuel 1746.86x1000/5 = 349372 LF units x 0.005 = 1746.86 T

Those values are only for the tank and if you add others parts and fuel is easy go over 10000T

On the other hand no one's stopping you to use Tweakscale and do what you like

Edited by Badsector
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