Jump to content

Fellow Kerbs!!!


RKubica32

Recommended Posts

Hi everyone! first post on the forum but been messing around with the game for bout a week now and well I have some good designs of my own but im having some ermmm slight issues. Navigating is well quite hard and at this time a bit beyond me! :\'(

Are there any easy ways to do it? Thanks! (Will share some screen shots of my designs soon!) Oh and I use stock parts. I have some of the modded ones but I think its takes a bit of the challenge away though Id like to see more type of solid fuel rockets :D

Link to comment
Share on other sites

Hi everyone! first post on the forum but been messing around with the game for bout a week now and well I have some good designs of my own but im having some ermmm slight issues. Navigating is well quite hard and at this time a bit beyond me! :\'(

Are there any easy ways to do it? Thanks! (Will share some screen shots of my designs soon!) Oh and I use stock parts. I have some of the modded ones but I think its takes a bit of the challenge away though Id like to see more type of solid fuel rockets :D

Welcome!

Navigation is difficult at first but you\'ll soon get the hang of it.

On the nav-ball, the yellow/green crircle represents your direction of travel (Called prograde) whereas the same symbol with an \'x\' through it shows the opposite direction of travel (retrograde)

On the map view the apoapsis (maked \'Ap\') represents the point in your orbit furthest from the centre of the corbital path (origin) wereas the periapsis (Marked \'Pe\')represents the closest point to the origin.

Orbital mechanics is all about controlling your Ap and Pe. To raise one burn prograde at the other (for instance, to raise your Ap, burn prograde at the Pe) and to lower one, burn retrograde at the other.

The simplest orbit you should achieve is an Eastwards orbit with both Ap and Pe above about 70,000m high, it\'s simplest because you are rotating in the same direction as Kerbin so you\'ll get a bit of a boost as you take off (for the same reason it\'s easier to jump off a merry-go-round in the direction it\'s travelling) To get to orbit, try watching a few \'how to get to orbit\' videos on youtube or in the \'how to...\' section of these forums.

To rotate your orbit around a point so you\'re not just travelling in an Eastwards direction you need to change your plane

For example, if your orbit (from the side) looks like the red line in the attached picture and you want it to look like the green line, then when your orbits cross you need to burn either North when you\'re heading from Pe to Ap or South if the other way around (In orbital mechanics terms North is \'Normal\' and South is \'Anti-Normal\')

~~~

I\'ve thrown out a lot of terms and concepts which you may be unfamiliar with, but if you play around in orbit for a little while, these terms will become as familiar to you as \'toast.\'

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...