Jump to content

Tricks for using the cargo ramp


Recommended Posts

I finally got around to trying to make use of the cargo ramp to try and make a plane that can land and deploy a rover, that can then drive back up the ramp and redock.

Well, the reattaching part was easy, but getting the craft to undock and drive out... very difficult.

For some reason, the wheels on the back of the craft keep clipping through the floor as soon as the docking connection (or claw grapple, I tried that too) is made. Upon release, it bounces around and stuff breaks and normally explodes too.

A variant of my cargo plane:

3uRjWNc.png

 

Landed at island airfield, with an ISRU rover (I really want a bigger cargobay... that wheelbase is so narrow, and I would have liked ot use 2.5m parts). Note I launched the rover as a seperate craft, and drove it up the ramp, prior to takeoff.

w7jUCVi.png

The wheels clipping through:

SIetDyw.png

And they don't during timewarp:

dfmP1OJ.png

Clipping through in flight:

Twvdvtg.png

 

So far the only solution I've found is to have a small landing gear on the bottom of the rover, I assigned it to an action group, and I extend it after I've landed. As it extends and lifts the rover up, I disconnect the rover and then retract the landing gear.

If I don't do it fast enough, then the extending wheel clips through the floor, along with the rover wheels, and then the thing jump around and breaks stuff/makes stuff go boom when it disconnects.

 

Does anyone have a better way of preventing stuff from clipping through the floor of the cargobay when you want to disconnect your payload?

 

 

 

Link to comment
Share on other sites

I only built such craft once, but in a much smaller scale, as I didn't want to include an ISRU. I used the cargobay upside down, and the rover was attached to the top. It was really steady - though raising it to re-attach was another engineering challenge in stock. I'm not sure how would that work with a rover sized as yours, but my guess is that it would be still better than only attaching one side.

Link to comment
Share on other sites

Yea, but I want it to be a general purpose cargo plane that handles multiple different rovers, where the only consideration for the rovers is their ability to fit in a mk3 bay, and the height of their forward docking port (or using the claw... which seems to no longer summon the kraken).

I've got a mind to send something like that cargoplane ot laythe (for looks, I'd like to keep the big wings, but their heat tolerance willl probably force me to use something else)... and while I have made amphibious rovers... going by sea takes a looong time and probably more fuel than I can pack in. I've also designed some multipurpose planes with built in ISRU etc... but I'd really like 1 plane, and multiple compatible rovers.

So.... no complicated lifting aparatus... they just drive on and off. Because the have to drive... and I want to make maximum use of the cargobay... no docking port on the bottom.

Maybe I should just get KAS, so I can strut them up/strap them in place before moving them.... except the clipping starts as soon as the connection is made... so that probably wouldn't even work (unless I went suborbital, and did it at 0 g where the weight doesn't cause it to clip through the floor)

Edited by KerikBalm
Link to comment
Share on other sites

looks like part clipping is involved... or that its an aesthetic enclosure, but the cargo isn't actually aerodynamically unshielded... both are things I don't want in my designs...

So far the extra landing gear to pop the thing up long enough to decouple seems to be the best option :/

Link to comment
Share on other sites

Here is the thing with cargobays and ramps in KSP.  If you attach anything with a claw, docking port or decoupler and it is not supported by struts it will flex at the connection point and fall through the bottom of the bay, because it loses its clipping detection for some reason.  The fix for this is to attach at the centerline of the vehicle or cargo going in the bay.  I like to put an inline docking port in the middle of my rovers that faces down, and a docking port on the floor of the cargo bay of the aircraft, so when I drive over it I just extend the inline docking port and it attaches, it wont flex and wont fall through the bottom of the craft. 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...