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How do You get 100% Surface sample to transmit


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Hi all this is my first post, 
 

I am using Kerbal space program 1.0.5 

I am trying to transmit surface data at 100% and I am unable to find out the parameter to change, 

I understand about "xmitDataScalar = 0.4" change 0.4 to 1 and that works for all the instruments but I can not find and entry for surface samples, 

if I look at the save file I fine surface sample had a line "xmit = 0.25" and if I change the value to 1 then it transmits at 100% but the next sample the value returns to 0.25 in the save file.

 

Thanks for any help in advance

 

John

 

I put this in wrong section can it be deleted as I have wrote it in the ask a question section, my bad

Edited by 23johnw
wrong topic section
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On ‎28‎.‎2‎.‎2016 at 9:27 PM, 23johnw said:

Hi all this is my first post, 

I am using Kerbal space program 1.0.5 

I am trying to transmit surface data at 100% and I am unable to find out the parameter to change, 

 

Welcome,if you want to change science parameters and want to know how to do it read this thread.

 

Edited by sebi.zzr
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18 hours ago, 23johnw said:

I am trying to transmit surface data at 100% and I am unable to find out the parameter to change, 

Welcome aboard.

I'm thinking that you can't find the surface sample transmit value because it, like EVA reports, is done by Kerbals themselves, not any physical rocket part which is the case with all other reports.  So if the transmission value of a surface sample is exposed to permanent tweaking (as opposed to 1-time tweaking like you've done), it would be probably be somewhere in the Kerbal stuff.

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On ‎27‎.‎2‎.‎2016 at 9:27 PM, 23johnw said:

I am trying to transmit surface data at 100%

First download this plugin called EVAManager,then open text editor (notepad...) and copy paste this:

EDIT_EVA_MODULE[ModuleScienceExperiment]
{
 xmitDataScalar = 1
}

and save it as evatransmit.cfg,this will help you transmit all EVA science at 100%.
The other plugin you need is Module Manager,as above you'll need a patch that will remove "sciece cap":

@EXPERIMENT_DEFINITION[*]:Final
{
  %baseValue = #$scienceCap$
}

and patch that enables 100% data transmission:

@PART[*]:HAS[@MODULE[ModuleScienceExperiment]]:Final
{    
@MODULE[ModuleScienceExperiment]
 {
  @xmitDataScalar = 1.0
 }
}

Now you're able to take an experiment only once and transmit it for its full value.

Also,you don't need three different files,they can be joined in only one *.cfg.The *.cfg needs to go in GameData folder.

Edited by sebi.zzr
applies to KSP 1.1.2
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Hi thanks for the replies, I will try what you have said sebi.zzr

22 hours ago, sebi.zzr said:

 

First download this plugin called EVAManager,then open text editor (notepad...) and copy paste this:


EDIT_EVA_MODULE[ModuleScienceExperiment]
{
 xmitDataScalar = 1
}

and save it as evatransmit.cfg,this will help you transmit all EVA science at 100%.
The other plugin you need is Module Manager,as above you'll need a patch that will remove "sciece cap":


@EXPERIMENT_DEFINITION[*]:Final
{
  %baseValue = #$scienceCap$
}

and patch that enables 100% data transmission:


@PART[*]:HAS[@MODULE[ModuleScienceExperiment]]:Final
{    
@MODULE[ModuleScienceExperiment]
 {
  @xmitDataScalar = 1.0
 }
}

Now you're able to take an experiment only once and transmit it for its full value.

Also,you don't need three different files,they can be joined in only one *.cfg.The *.cfg needs to go in GameData folder.

 

On February 29, 2016 at 3:24 PM, Geschosskopf said:

Welcome aboard.

I'm thinking that you can't find the surface sample transmit value because it, like EVA reports, is done by Kerbals themselves, not any physical rocket part which is the case with all other reports.  So if the transmission value of a surface sample is exposed to permanent tweaking (as opposed to 1-time tweaking like you've done), it would be probably be somewhere in the Kerbal stuff.

Thanks for the reply

Than

On February 29, 2016 at 1:21 AM, Laie said:

That is defined in the science part's config file. The "science part" you take soil samples with is a Kerbal, though, and IIRC there is no config file for Kerbal properties.
#lolhardcoded again?

Thanks for replying 

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14 hours ago, sebi.zzr said:

KSP is a learning curve,the game is still in dev,so you need to invest some of your own time to learn about it.

Thanks for your solution,  i am trying to learn,  i don't really understand code that well,  i just look for key words,  eg "xmitdatascaler" is how much data to transmit,  "sciencebase"  and "sciencecap"  is to do with how much of the total amount of science you collect on each trip,  it i just couldn't find the value for "surface sample",  or write a code like you have to change it thanks again

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