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Terraform IX [Stock]


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The Coccalime Aerospace Industries (CAI) are back from a land of building space planes i bring to you....

The Terraform IX!

I Realize it should\'ve been Terraformer but too bad.

Also i made it IX not XII because i didn\'t count the solid boosters.

This is my first successful rocket to take my three kerbals to the moon.

I say that specifically to point out that they haven\'t gotten back yet.

I haven\'t really decided what to do yet, such a dilemma.

Any how I thought i would share my great success. After the landing there was much partying and dancing.

Here are the highlights!

On the launch pad.

rMjVl.png

After launch.

m2k8V.png

On the mun.

UrhWa.png

Anyway i would love to hear about what i should do to modify this.

Next stop Minmus!

Edit: Changed the acronym thanks for the catch Phoenix Aerospace

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My first successful moon landing was a big mother, too, let him have his moment. :) He did it the fun way, going his own way instead of copying a tutorial...

Congrats. You\'ve done something tricky at any speed. Now that it works, try slimming it down. Any tiny bit you pare off the lander will mean a LOT less fuel needed to move it a million kilometers, and a LOT less fuel needed to push it home.

Also practice your orbits. The less fuel you need to orbit and deorbit, the more you have for landing and return.

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Congradulations young rocketeer!

There is no feeling better, than your first succesful orbit an landing on another Planet/Mun. So enjoy it! :)

Any chance you can post your craft file? So others may enjoy, learn from your rocket design?

Many brave kerbals, have gone before yours.

An we know, there is always room for improvement in a ship design! Like Corona688 suggested, try reducing the parts needing lifted, practice your orbiting manuevers, an you will quickly learn that smaller ships are possible!

Happy Launchings! :)

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That looks alot like my rocket ??? try replacing the liquid engines on the bottom with areospike engines, and remove those solid rocket boosters maybe. Also on the second stage, where it looks like 3 rows of fuel and liquid engines, change the 3 liquid engines to the ones with thrust vectoring. Also the lander, try removing those 4 side fel tanks and engines and just have a single one on the lander, and that should be able to work, and have the 3 rows of fuel and engines that I mentioned attach onto that, il add a link to my rocket soon which is basically the same, and you can take improvmentss from that if you want. 8)

Edit* Heres the link : http://kerbalspaceprogram.com/forum/index.php?topic=14649.msg221365#msg221365

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Why is it that, all the rockets ive seen that get to the mun are so... big?
Because we\'re not really rocket scientists 8)

A tip to the OP:

You\'re fighting gravity all the way up, and the longer you take to do it, the more fuel you waste. Watch your G-meter. If you\'re only getting 1G from your engines at 15,000 meters, 98% of your fuel is being wasted just hanging in place! You can waste tons and tons of fuel that way.

So, push harder -- more engines and less weight(fuel). This can do much more work than a much larger, but slower, engine. Two liquid engines and six liquid tanks can get a crewpod+SAS into orbit by itself! Four engines and fourteen tanks(once out of the atmosphere) can get you to Mun and back!

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