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Docking port wont connect.


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So I have a modded game running in career mode and I want to connect my 2 stations.  Im trying to use 2 stock clamp-o-tron docking ports and they just wont attach.  I've moved them apart by 10m or more and tried to reconnect, ive closed the game and opened it.  I even opened the Persistence file and edited the the file for the ports (some show connected even though they are not.)

 

So what do I do? I'm trying to make a station that will build me rockets in orbit, collect fuel, and make money (Its being made from contracts :P ).

I have some Umbra mods, KAS, KAX, KIS, and  extraplanetary launchpads .

http://steamcommunity.com/sharedfiles/filedetails/?id=644952506

 

 

Edited by 3cats4me
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This is my first post on the forums and sadly it is about me having the same problem as you have.

I've built a rather larger station in LKO, docked many times before so there is nothing wrong with my piloting. The ports bump in to each other but won't connect. I searched Google and found some solutions presented for older KSP installments (0.19, 0.24 etc.) and tried some of the suggestions that were coined such as editing the persistence file but to no avail.

 

I really hope to find a solution otherwise I'd lose 200 hours of gameplay :( That's not a very appealing perspective; I'm kinda worried here.

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Luckily my 2nd post is a bit more optimistic :)

I remembered I had encountered this situation earlier. Back then I didn't think much of it 'cause I was convinced it was caused by an odd placed docking port. I deleted that craft and without knowing it, I had solved the problem 'cause the next dockings all went by the numbers. In retrospective, I'm starting to think there was nothing wrong with the docking port at all but it is caused by a different thing.

I noticed that no matter what I did, the station always kept the target vessel as a target even when I had unset the target. I did the same as I did before, deleted the craft that showed up as target (even unsetting it) and now I can dock again.

 

As to why this happens, I can only come up with one significant difference in my game play behavior. As I was getting more and more experienced with docking, I started warping closer and closer to the intersection through the 2.2 km barrier (where the game actually loads the ships). Maybe that has something to do with it.

Hope this helps you too.

 

[EDIT]

I've done some testing, I loaded up the vessel that gave me problems earlier as well as the craft that was the reason for me posting here. Both dock fine without any changes to the crafts. Deleting the vessel (from the tracking station) that refuses to dock certainly resets whatever is going wrong. Not  really a cool solution but for me it has worked twice now. At least it is better to lose one craft than to have an entirely useless station floating around.

I have a strong feeling it has to do with warping through the 2.2 km barrier because warping itself has caused problems for me earlier in my game; Warping through a SOI does horrible things for me. Maybe it is unrelated and it is caused by something totally different, but since I started warping closer and closer towards my stations (500m) the problem started to arise.

 

[EDIT2]

@OP or whoever gets stranded on this page with the same problem:

I've done some more Google-searching and came up with this:

Seems there are more people running into this.

 

Edited by Piet Eekhoorn
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