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Strut symmetry


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Being able to have parts snap to angles is a great feature! However, it doesn\'t work well with struts. Placing the base of the strut is easy because it snaps to angles, but the other end of the strut, as far as I can tell, won\'t snap to anything so you are forced to to eyeball it. This is rubbish because I\'m very picky about my rockets being symmetrical, and so is physics. But am I wrong? Is there a way to persuade the ends of struts to snap to angles?

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Ah, thanks for pointing this out! I have always been frustrated with this, but never questioned the fact you are unable to snap the second end of a strut to an angle. I really hope it is fixed with in an upcoming update, but, as it isn\'t game breaking in any way, it shall unlikely be classed as a priority.

As you may have guessed from ^all that^, no- I don\'t know any way to snap them to angles. If anyone does, I\'m sure we\'d appreciate the knowledge.

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