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A Star Trek Mod, SORT OF....


kiwi1960

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I think this would be really neat.... well.... I do.

The problem that the star trek writers had was going from place to place, and stopping in front of a ship half way to their destination... reality set in, a ship cannot just 'stop'

So they came up with the "inertial dampeners".... it allowed a ship to orbit a planet without drifting.... a ship can meet another ship and stop, a ship can turn instantly to avoid torpedoes and stuff...

seriously, me want!
 

This would be a ... silly mod..... but it really would be nice to move towards your Kerbal International Space Station (KISS) and stop.... travel to another ship, and stop.... change course even.... go half way to Eve and remember you forgot to feed the cat, so, stop and go back the way you came without using excessive amounts of fuel...

hey, just as idea.

 

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Are you looking for a simple docking solution? Or you want to remove the momentum entirely?

If only for docking or orbit manipulate, HyperEdit is a good solution.

If you want to achieve the second option, you need to manipulate your vessel's velocity directly. It is not recommended to do so in KSP. You can check how "Alcubierre Warp Drive" works for more details.

 

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