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Using SketchUp for modeling


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Hello everyone, 

So I'm trying to create a part for the game using SketchUp8 (Free) which is too complicated for me to make it in Blender which I dont understand and get frustrated over. Now Ive created the part and exported it as a .dae file. This opens in blender, where I plan to texture it, but it is all in seperate parts which means I can't create one big texture file with all textures on the item.

I'm not really asking for help with making or explaining whats happening but I'm really asking if there are any tutorials for working with Sketchup to create a mod for KSP. A google search turned up only discussions with people only saying how Blender should be usee and the topic would then go off-topic and be closed, so please dont go off-topic.

Thanks in advance.

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You can combine meshes in blender by selecting them and pressing control+j.

On a sidenode, personally I would highly suggest learning blender, if you want to use blender (for UV layout) anyway. It is not that complicated.

You will have much more control and in the end, the results will be much better.

https://www.blender.org/support/tutorials/

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