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Force render engine flags in 1.1


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To my knowledge, on Windows thy usable flags are:

- (none) = d3d9

-force-d3d11 = d3d11, in theory should give better performance than dx9

-force-opengl = old opengl2.x renderer, deprecated

-force-glcore = new opengl 4.x renderer, can potentially surpass d3d11 performance wise and in features, however unity developers report various problems...

 

Interesting would be to benchmark performance and visual quality on different sets of hardware (Intel, AMD, nvidia), to see what gives the best results...

 

 

Edited by TheDog
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