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Possible quasi solution for wheels in 1.1


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My suggestion for fixing the wheel mechanics is perhaps Squad could implement something like what is used IRL where the tire pressure can be adjusted to accommodate for the type of surface you are trying to take off from or land on. Early in the tech tree you would have the ability to lower or raise the pressure in the tires in the SPH but not whilst flying or in the air ... This would change as you advance in the tech tree so as to provide the ability to adjust the tire pressure in flight to accommodate for landing surfaces.

Just a thought

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