Jump to content

Winglet Lift Help? RFTG


Recommended Posts

Currently am in development of a mod, but I am having issues with the winglet bit not generating lift, as you would see from any other part.

Here is the code:
&
Dev Version of my mod
+
Link to original Post

// this is a sample config file, for determining a good file format for defining part parameters
// comment line - ignored by cfg parser
// empty lines, or lines without a '=' sign are also ignored
// all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting
// diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs)
// each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though)
// each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored.
// conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value
// This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed)


// --- general parameters ---
name = GodRodWinglet
module = Winglet

// --- asset parameters ---
mesh = RodFromGodWinglet.dae
scale = 0.1
texture = SeemlessBlackbrushed.jpg
specPower = 0.1
rimFalloff = 3
alphaCutoff = 0.0

// --- editor parameters ---
cost = 500
category = Aero
subcategory = 0
title = Gungir Fletching
description = It's a feathery metal thingy that goes on the back... I think

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,1,1

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0


// --- standard part parameters ---
mass = 0.05
dragModelType = override
maximum_drag = 0.02
minimum_drag = 0.02
angularDrag = 2
crashTolerance = 15
maxTemp = 700000
explosionPotential = 0.5
fuelCrossFeed = True
breakingTorque = 100000000
// --- winglet parameters ---
// dragCoeff will override the maximum_drag value
dragCoeff = 0.4
deflectionLiftCoeff = 1.0


// --- rescale factor ---
	MODULE
	{
		name = TweakScale
		type = free
	}



// ----- DO NOT EDIT BELOW THIS POINT ------

 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...