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Addon other than part


magikos

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Right now there\'s no other way to load a plugin other than it being on a part.

Not entirely.. You would subclass PartModule, then add that subclass to a part.cfg file, yes. But once you\'ve done that, the sky\'s the limit. You can do literally anything you want in the game, via custom MonoBehaviour objects.

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Not entirely.. You would subclass PartModule, then add that subclass to a part.cfg file, yes. But once you\'ve done that, the sky\'s the limit. You can do literally anything you want in the game, via custom MonoBehaviour objects.

Would the play be required to add a part in order for my sub class to work?

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