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TypeLoadException, Vector3d, Assembly-CSharp


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This post might be a bit premature, but I'm putting it up anyway.

I've had a number of hard crashes lately, intermittent, various situations. I've examined the output_lot file on a few of them, but not in great detail. Tonight I put a bit more effort into it, because I keep seeing a recurring error message.

First:
I'm running Win8.1, 64-bit, with the 64-bit version of KSP v1.1.2; I'm playing a Science game and I've the following mods installed...
Chatterer-0.9.8
FreeEVA-0.6.1
HullCameraVDS.V0.52
KerbalAlarmClock_3.6.1.0
SCANsat-v16.1
x-science-v4.17

 

There are 2 errors in particular which I am getting consistently. Both are a 'TypeLoadException', one of type 'ConfigNode', the other of 'Vector3d'.

The first appears after a call to the AddonLoader involving what I believe is HullCameraVDS, and is the first 'TypeLoadException' to appear:

Quote

AddonLoader: Instantiating addon 'initKerbalEVA' from assembly 'HullCamera'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

TypeLoadException: Could not load type 'ConfigNode' from assembly 'Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
AddonLoader:OnLevelWasLoaded(Int32)
 
(Filename:  Line: -1)

 

 

The others appear so often it's hard to associate it with something, although I think it's related to KSP/Unity itself despite being generated by calls dealing with HullCameraVDS, SCANsat, and KerbalAlarmClock. Mind you, in my output_log file there are literally thousands of these lines generated, over and over and over again; The output_log file is 132,995kb. The point at which the message is generated endlessly is shown below. If you view the output_log file you'll see what I mean.

Quote

Game State Saved as persistent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

TypeLoadException: Could not load type 'Vector3d' from assembly 'Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

 
(Filename:  Line: -1)

 

output_log file
persistent file

 

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