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hi guys, I'm going to Eeloo for the first time and I have done the calculations and I have more than enough. But as Eeloo is on an inclined elliptical orbit, and ksp.olex.biz assumes things are circular, which they arent. so how do I know the transfer window? and Idk how to use alexmoons thing so if someone could explain me that would be helpful 

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You don't know how to use alexmoon ? The instructions are pretty simple still.

 

1.Select the celestial body you will be departing from.

Kerbin

2. Enter the altitude of your parking orbit around that body. This is assumed to be a circular, equatorial orbit.

Check your orbit, enter a mean value if it's not circular.

3. Select the celestial body you wish to travel to.

Eeloo

4. Enter the altitude of the orbit you wish to establish around your destination body. You may check the "No insertion burn" checkbox instead if you intend to perform a fly-by or aerobraking maneuver.

10 km is usually a sweet spot for bodies without atmosphere. In the case of Eeloo you can go down to 4 km.

5. Enter the earliest departure date to include in the plot. Generally this should be your current game time, which you can find in the tracking station in the game.

As it is written, enter the game time found in the tracking station.

6. Click the "Plot it!" button. After a few seconds a plot will appear showing how much Δv is required to reach your destination for different departure dates and times of flight. Click on any point on this plot to see full details of the selected transfer.

Here you go !

1466633709-alexmoon.png

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On 6/22/2016 at 7:15 PM, Tatonf said:

You don't know how to use alexmoon ? The instructions are pretty simple still.

 

1.Select the celestial body you will be departing from.

Kerbin

2. Enter the altitude of your parking orbit around that body. This is assumed to be a circular, equatorial orbit.

Check your orbit, enter a mean value if it's not circular.

3. Select the celestial body you wish to travel to.

Eeloo

4. Enter the altitude of the orbit you wish to establish around your destination body. You may check the "No insertion burn" checkbox instead if you intend to perform a fly-by or aerobraking maneuver.

10 km is usually a sweet spot for bodies without atmosphere. In the case of Eeloo you can go down to 4 km.

5. Enter the earliest departure date to include in the plot. Generally this should be your current game time, which you can find in the tracking station in the game.

As it is written, enter the game time found in the tracking station.

6. Click the "Plot it!" button. After a few seconds a plot will appear showing how much Δv is required to reach your destination for different departure dates and times of flight. Click on any point on this plot to see full details of the selected transfer.

Here you go !

1466633709-alexmoon.png

yeah, IDK what I was thinking, its so easy! Thx, I finished the Eeloo mission also!

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