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KSP cities! blender plugin


amankd

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ive just found a plugin for blender that allows for procedural generated complex cities! some of you might remember my last city attempts (just a blob really) were pretty effective, the plan with this is to generate one complex city for ksc built around the space center to make that area more interesting but also to place a fair number of unique cities all over kerbin, this is being done in conunction with fast_de_la_speed so if he has anything to do with it they will all be linked!im willing to pay a fair chucnk of the software price myh self but the full £60 is abit steep so i set up a fund me and would really appreciate it if you could support me! -snip- cant wait to start driving and crashing and bombing the virtual bricks outa this stuff!

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Pretty spiffy software, it looks like it's ripped right out of SimCity. Then there's the question of the overhead this would add to KSP, attempting to fly around KSC with this massive city loaded up. Any ideas of the impact it would present on the game in that respect?

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2 minutes ago, LordFerret said:

Pretty spiffy software, it looks like it's ripped right out of SimCity. Then there's the question of the overhead this would add to KSP, attempting to fly around KSC with this massive city loaded up. Any ideas of the impact it would present on the game in that respect?

it can be pretty heavy but it all depends on the assets i use to build it, if i use boxes and add just texturs it will be minium, but most likly i will highnight large details, for an idea my old city is still compatable if installed with a new version of kerbal kosntucs, it will likly be about the same hit becuase i will be incontrl of the meshes more ad it will be more focused even if it is larger

 

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