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Looking for the mod that swaps EVA and Crew Report biomes


eberkain

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I remember reading a mod page that just did some tweaks to science collecting, swapping the biome situations between EVA and Crew Reports, and letting you take multiple crew reports without going EVA to remove and store data.   Can not find it again, can someone point me in the right direction?

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@EXPERIMENT_DEFINITION[*]:HAS[#id[crewReport]]
{
        @biomeMask = 31
}
 
@EXPERIMENT_DEFINITION[*]:HAS[#id[evaReport]]
{
        @biomeMask = 3
}

 

That makes Crew Reports biome specific in low orbit and EVA Reports biome specific only when Landed or Splashed.

Edited by Ixenzo
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59 minutes ago, Ixenzo said:

@EXPERIMENT_DEFINITION[*]:HAS[#id[crewReport]]
{
        @biomeMask = 31
}
 
@EXPERIMENT_DEFINITION[*]:HAS[#id[evaReport]]
{
        @biomeMask = 3
}

 

That makes Crew Reports biome specific in low orbit and EVA Reports biome specific only when Landed or Splashed.

Awesome, is there an easy way to make it so I can take multiple crew reports without going EVA?

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2 hours ago, eberkain said:

I remember reading a mod page that just did some tweaks to science collecting, swapping the biome situations between EVA and Crew Reports, and letting you take multiple crew reports without going EVA to remove and store data.   Can not find it again, can someone point me in the right direction?

This is the thread you want for the Mod. It seems to be working fine on my v1.1.3 install, though the version difference might be part of why you didn't find it. It does a few other things, and you can pick and choose the changes you want.

Science Revisited Revisited

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44 minutes ago, Wolf Baginski said:

This is the thread you want for the Mod. It seems to be working fine on my v1.1.3 install, though the version difference might be part of why you didn't find it. It does a few other things, and you can pick and choose the changes you want.

Science Revisited Revisited

Thank you, thats exactly what I was trying to find. 

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