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Maneuver node/Target dialogue issues


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Maneuver nodes are a nightmare to work with in ps4 version when there are many objects on screen, due to the way the cursor works

it seems that when I'm adjusting the node, if an object is near or under the cursor, it loses focus on the node handle and causes the targeting dialogue to pop up for that object, and interrupting control of the node handle.

seems this is similar to what happens when certain dialogues appear in ship view that take you out of cursor mode causing any controller inputs to affect the orientation of your ship at the same time as the focus is on the buttons in the dialogue box unless you click again for mouse mode while that dialogue is up. 

Also, grabbing an node handle is very difficult if it is near an object, asc/dec marker or apo/peri marker.

i would suggest that when the player has control of a node, have the nodes controllable with the stick, rather than pulling with the mouse cursor.

Alternatively, when a maneuver node is in focus, don't allow the cursor to pick up on anything else but the maneuver node handles until it is closed out.

so very frustrating. I don't get how some of the problems with this version and the UI passed even basic play testing...

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