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PBN-nuk not working


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Hey lads,

 

I am currently building a geostationary GPS system. Now i have placed four satalites in orbit. One w/o the sun, thus making is depending on the PB-nuk. Yet it is not delivering any power. I have set the activate function to a hotkey as it not apears when clicking it whit the right mouse button. beqause of this the  sat runs out of power :-(. Can i fix this or:(

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A PB-nuk is always on but it generates only a tiny amount of power. Other parts (reaction wheels, probe core, lights, science, etc) might be drawing more power than the PB-nuk can generate. Try switching off things like lights and SAS, see if that helps.

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18 hours ago, ZooNamedGames said:

Can I see a picture of your probe and or your mod list? Extraneous power users such as SAS, Ion Engines and antennae can drain power more rapidly than the RTG can generate. It's advisable to have more than 1 when using them.

The mod list is kinda big, here it is any way

 

YNNkT9f.jpg

Spoiler

KSP: 1.1.3 (Win64) - Unity: 5.2.4f1 - OS: Windows 10  (10.0.0) 64bit
USI Exploration Pack - 0.5.2.1
USI Core - 0.2.2
USI Tools - 0.7.2.1
Asteroid Mining Technologies - 0.1.1
B9 Animation Modules - 1.0.2
B9 Part Switch - 1.1.4
B9 Aerospace - 6.1.1
B9 Aerospace HX Parts - 6.1.1
B9 Aerospace Legacy Parts - 6.1.1
CactEye 2 - 7.1
Chatterer - 0.9.8.1230
Community Resource Pack - 0.5.1.1
DMagic Orbital Science - 1.2.4
Firespitter - 7.2.4
Docking Sounds - 2.1.1
Freight Transport Tech - 0.5.2.1
Interstellar Fuel Switch - 1.30
RasterPropMonitor - 0.26
Karbonite - 0.7.2.1
Karbonite Plus - 0.6.2.1
Karibou - 0.2.2.1
KAS - 0.5.7
Kerbal Engineer Redux - 1.1.1
KerbalKonstructs - 0.9.6.6
KIS - 1.2.9
Kolonization Core - 0.2.2
kOS - 1.0
KSP-AVC Plugin - 1.1.6.1
KWRocketryRedux - 3.0.4
USI-LS - 0.4.2.1
Infernal Robots - 2.0.2
MKS-LITE - 0.4.2.1
Docking Port Alignment Indicator - 6.3
NearFuturePropulsion - 0.7
Kerbal Planetary Base Systems - 1.1.4
Procedural Wings - 0.10.1
Procedural Parts - 1.2.3
QuickSearch - 1.2.1
RealChute - 1.4.1.1
Regolith - 0.1.2
RemoteTech - 1.7.1
SCANsat - 1.1.6.1
Sounding Rockets - 0.4.2.1
SpaceY Expanded - 1.1.9
SpaceY Lifters - 1.12.4
USI Survivability Pack - 0.5.2.1
TAC Fuel Balancer - 2.5.1.7
TarsierSpaceTechnology - 6.2
TextureReplacer - 2.4.13
TAC Life Support - 0.11.2.1
TweakScale - 2.2.10
UKS - 0.40.2.1
USI Core - 0.2.2
Asteroid Mining Technologies - 0.1.1
USI Exploration Pack - 0.5.2.1
Freight Transport Tech - 0.5.2.1
Karbonite - 0.7.2.1
Karbonite Plus - 0.6.2.1
Karibou - 0.2.2.1
Kolonization Core - 0.2.2
USI-LS - 0.4.2.1
MKS-LITE - 0.4.2.1
Sounding Rockets - 0.4.2.1
USI Survivability Pack - 0.5.2.1
UKS - 0.40.2.1

 

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4 hours ago, chucknorris said:

The mod list is kinda big, here it is any way

 

YNNkT9f.jpg

  Hide contents

KSP: 1.1.3 (Win64) - Unity: 5.2.4f1 - OS: Windows 10  (10.0.0) 64bit
USI Exploration Pack - 0.5.2.1
USI Core - 0.2.2
USI Tools - 0.7.2.1
Asteroid Mining Technologies - 0.1.1
B9 Animation Modules - 1.0.2
B9 Part Switch - 1.1.4
B9 Aerospace - 6.1.1
B9 Aerospace HX Parts - 6.1.1
B9 Aerospace Legacy Parts - 6.1.1
CactEye 2 - 7.1
Chatterer - 0.9.8.1230
Community Resource Pack - 0.5.1.1
DMagic Orbital Science - 1.2.4
Firespitter - 7.2.4
Docking Sounds - 2.1.1
Freight Transport Tech - 0.5.2.1
Interstellar Fuel Switch - 1.30
RasterPropMonitor - 0.26
Karbonite - 0.7.2.1
Karbonite Plus - 0.6.2.1
Karibou - 0.2.2.1
KAS - 0.5.7
Kerbal Engineer Redux - 1.1.1
KerbalKonstructs - 0.9.6.6
KIS - 1.2.9
Kolonization Core - 0.2.2
kOS - 1.0
KSP-AVC Plugin - 1.1.6.1
KWRocketryRedux - 3.0.4
USI-LS - 0.4.2.1
Infernal Robots - 2.0.2
MKS-LITE - 0.4.2.1
Docking Port Alignment Indicator - 6.3
NearFuturePropulsion - 0.7
Kerbal Planetary Base Systems - 1.1.4
Procedural Wings - 0.10.1
Procedural Parts - 1.2.3
QuickSearch - 1.2.1
RealChute - 1.4.1.1
Regolith - 0.1.2
RemoteTech - 1.7.1
SCANsat - 1.1.6.1
Sounding Rockets - 0.4.2.1
SpaceY Expanded - 1.1.9
SpaceY Lifters - 1.12.4
USI Survivability Pack - 0.5.2.1
TAC Fuel Balancer - 2.5.1.7
TarsierSpaceTechnology - 6.2
TextureReplacer - 2.4.13
TAC Life Support - 0.11.2.1
TweakScale - 2.2.10
UKS - 0.40.2.1
USI Core - 0.2.2
Asteroid Mining Technologies - 0.1.1
USI Exploration Pack - 0.5.2.1
Freight Transport Tech - 0.5.2.1
Karbonite - 0.7.2.1
Karbonite Plus - 0.6.2.1
Karibou - 0.2.2.1
Kolonization Core - 0.2.2
USI-LS - 0.4.2.1
MKS-LITE - 0.4.2.1
Sounding Rockets - 0.4.2.1
USI Survivability Pack - 0.5.2.1
UKS - 0.40.2.1

 

With that number of mods, it's possible one of the mods are changing how the RTG behaves. I'd consult each mod and see if they do.

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23 hours ago, chucknorris said:

The mod list is kinda big, here it is any way

 

YNNkT9f.jpg

  Reveal hidden contents

KSP: 1.1.3 (Win64) - Unity: 5.2.4f1 - OS: Windows 10  (10.0.0) 64bit
USI Exploration Pack - 0.5.2.1
USI Core - 0.2.2
USI Tools - 0.7.2.1
Asteroid Mining Technologies - 0.1.1
B9 Animation Modules - 1.0.2
B9 Part Switch - 1.1.4
B9 Aerospace - 6.1.1
B9 Aerospace HX Parts - 6.1.1
B9 Aerospace Legacy Parts - 6.1.1
CactEye 2 - 7.1
Chatterer - 0.9.8.1230
Community Resource Pack - 0.5.1.1
DMagic Orbital Science - 1.2.4
Firespitter - 7.2.4
Docking Sounds - 2.1.1
Freight Transport Tech - 0.5.2.1
Interstellar Fuel Switch - 1.30
RasterPropMonitor - 0.26
Karbonite - 0.7.2.1
Karbonite Plus - 0.6.2.1
Karibou - 0.2.2.1
KAS - 0.5.7
Kerbal Engineer Redux - 1.1.1
KerbalKonstructs - 0.9.6.6
KIS - 1.2.9
Kolonization Core - 0.2.2
kOS - 1.0
KSP-AVC Plugin - 1.1.6.1
KWRocketryRedux - 3.0.4
USI-LS - 0.4.2.1
Infernal Robots - 2.0.2
MKS-LITE - 0.4.2.1
Docking Port Alignment Indicator - 6.3
NearFuturePropulsion - 0.7
Kerbal Planetary Base Systems - 1.1.4
Procedural Wings - 0.10.1
Procedural Parts - 1.2.3
QuickSearch - 1.2.1
RealChute - 1.4.1.1
Regolith - 0.1.2
RemoteTech - 1.7.1
SCANsat - 1.1.6.1
Sounding Rockets - 0.4.2.1
SpaceY Expanded - 1.1.9
SpaceY Lifters - 1.12.4
USI Survivability Pack - 0.5.2.1
TAC Fuel Balancer - 2.5.1.7
TarsierSpaceTechnology - 6.2
TextureReplacer - 2.4.13
TAC Life Support - 0.11.2.1
TweakScale - 2.2.10
UKS - 0.40.2.1
USI Core - 0.2.2
Asteroid Mining Technologies - 0.1.1
USI Exploration Pack - 0.5.2.1
Freight Transport Tech - 0.5.2.1
Karbonite - 0.7.2.1
Karbonite Plus - 0.6.2.1
Karibou - 0.2.2.1
Kolonization Core - 0.2.2
USI-LS - 0.4.2.1
MKS-LITE - 0.4.2.1
Sounding Rockets - 0.4.2.1
USI Survivability Pack - 0.5.2.1
UKS - 0.40.2.1

 

How many rtg's are on the sat? 

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2 hours ago, chucknorris said:

There are 4. Ill check em out

The fastest way of finding out what changes have been made (if any) to the RTG is to open the ModuleManager.ConfigCache file in a text editor and look up the part. You will see the current state of the rtg part after all changed to it by any mods.

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