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Blinded me with science!


Red Shirt

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I've been noticing something odd and I'm curious if it is real or my imagination. I have always played sandbox. I've tried a couple times to play other modes but got bored in a hurry. Recently I started a science game and have forced myself to give it a real chance. 

On the positive side - it is nice to have a reason to pack science equipment on the ship besides aesthetics. Also I am having fun landing on Mun with all the wrong parts.  

On the negative side - gathering science isn't very intuitive. I know I need a scientist to reset experiments but even with Bob on board I can't seem to store more than one experiment. I probably just don't understand the mechanics involved. More important to me is the lack of learning anything new or of value from doing science. I guess as long as I know the rules, instead of enriching the lives of Kerbals everywhere we are simply to publish or perish. I must admit I do like shiny new parts, and do not have a better way of doing things. This just isn't what I expected.

The real reason for writing is that in sandbox I have had virtually zero problems with bugs. In science mode I am noticing lots of them. I have only been able to get a jet off the ground one time due to slipping, skidding, and flipping. Every time I EVA Bob he floats away instead of holding on to the rails. So what I'm wondering is have others noticed a difference in bugginess based on game mode? .  

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14 minutes ago, Red Shirt said:

I know I need a scientist to reset experiments but even with Bob on board I can't seem to store more than one experiment. I probably just don't understand the mechanics involved.

You can store an infinite number of experiment reports... just not two copies of the exact same one in the same container.

Any number of different thermometer readings can be stored together, but you can't store two "temperature reading while landed at Kerbin's grasslands" in the same container. (You can still store copies in other containers or leave them in the experiment).

For 99% of players this is never a problem because it's basically not worth recording the same thing twice. Most experiments don't even give you extra for doing so. And even those few that do, the reward is tiny and not necessary for progress. :wink:

 

14 minutes ago, Red Shirt said:

So what I'm wondering is have others noticed a difference in bugginess based on game mode? .  

I regularly alternate between sandbox (for troubleshooting for others) and carreer (for playing for myself), and I've not noticed any obvious differences, I'm afraid.

Edited by Streetwind
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2 hours ago, Red Shirt said:

I have only been able to get a jet off the ground one time due to slipping, skidding, and flipping. Every time I EVA Bob he floats away instead of holding on to the rails. So what I'm wondering is have others noticed a difference in bugginess based on game mode? .  

These are also bugs in sandbox.

In the case of the bug with planes, it just only occurs with the primitive lower-tier non-retractable landing gear used early on in career and science mode saves. You have no reason to use that kind of landing gear in sandbox, so you never notice the bugginess. 

As for the EVA issue, this is something I've noticed in both career and sandbox since the release of 1.1. Again, you probably just haven't noticed it yet in sandbox, since there isn't usually much reason to go EVA in that gamemode. 

Edited by Sneaky Bstard Sword
grammar
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1 hour ago, Sneaky Bstard Sword said:

You have no reason to use that kind of landing gear in sandbox, so you never notice the bugginess. 

I have used them without noticing a problem - however I used delta wings or similar and not the intro science parts. 

1 hour ago, Sneaky Bstard Sword said:

there isn't usually much reason to go EVA in that gamemode

Hadn't considered this. EVA in sandbox generally involves climbing up and down ladders and not just hanging onto the hatch. 

3 hours ago, Streetwind said:

I've not noticed any obvious differences, I'm afraid.

Yeah, giving the comments I have realized it is the difference in my play style, so.... never mind.

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