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Matuchkin's Realism Overhaul Craft Repository


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I've been playing around with realism overhaul for a very long time. Recently, I started a new save, and began developing lifters. Here, I will be displaying my vehicles, and occasionally posting stats in order to get constructive reviews.

The following vehicles are made so that stages can be grabbed and switched between rockets.

1. The Markab 2nd stage, Alpheratz 1st stage, and Sheat orbital manoeuver block

2. The Alkaid 2nd stage, Alioth 1st stage, and AJ60A Booster Assembly

For now, I have time to post these. Do not fret, for there will soon be stats on DV, highest mass to orbit, and the like, as well as some pictures of the launchers in action. This thread will also be home to my Crew Transfer Vehicles, various missions, etc.

For the time being, you can just look (or somethin').

Edited by Matuchkin
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39 minutes ago, _Augustus_ said:

The engines on the Alpheratz can't be that recessed. You'd have problems. Also, change the shroud paintjob, please...

Yeah, I know. I just realized I can give paintjobs to shrouds. I know the bottom ones look ugly as hell. Give me a minute and I'll fix it. :)

EDIT: I fixed that on the Alpheratz, but couldn't get around to posting another imgur album on the Alkaid-Alioth launcher. At least it look better than the Alpheratz did with that Nova texture.

Edited by Matuchkin
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