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New career and...


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15 minutes ago, regex said:

You should just throw all that out the window, make a quick spreadsheet, and run a career. It's a very different game without data mods but it is entirely doable.

Although it really pushes you to invest in larger fuel tanks so that figuring out stage dry mass doesn't take too long, one of the reasons I'll throw monetary efficiency out the window and use 2.5m tanks with clustered engines. You also want revert available to your save in case you forget to refill the tanks...

IRL we have figures. Even my car does (in the past I eyeballed it and never ran out (in KSP I've done the same in the past). I play to design, fly to confirm the design. I love making my own "missions", but without any actual data, it's just a flight sim and feels missing (though fuel read outs in stock are fine, they don't quite give the data needed for space flight :P ).

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6 minutes ago, Technical Ben said:

IRL we have figures. Even my car does (in the past I eyeballed it and never ran out (in KSP I've done the same in the past). I play to design, fly to confirm the design. I love making my own "missions", but without any actual data, it's just a flight sim and feels missing (though fuel read outs in stock are fine, they don't quite give the data needed for space flight :P ).

Yeah it's cool, not trying to get into an argument, lord knows this game needs more information in vanilla/stock but it's certainly not unplayable by a long shot. Being able to see the craft mass in the VAB/SPH was huge, removed a very large chunk of tedium from the game.

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As an example, I just "landed" a cargo transport on Duna, minus half the cargo, as I obviously did not have the DV for a landing. I could have eyeballed it, but this way I know for certain I'm -10m/s as needed, even after heavy aero/litho and "the bottom of my tank, then those landing gear wheels I was going to use as fork lifts". Yeah, I reassembled the cargo in orbit to take the impact of a by-the-seat-of-my-pants attempt... it worked though! The Kerbals have 2 rovers now, though they will have to wait for v2 or v3 to get some living quarters... yes I though ahead on the resupply to give them 3x the needed supplies should it fail, but sent the kerbals first and cargo second. :P

I'd have less chance to do that in totally stock games.

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