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Cockpit DPS scaling with zoom


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Although I am on 1.1.0, looking through the changelogs I don't recall seeing this being fixed, so I decided to suggest it.

How it works right now: Assuming you move your mouse at the same rate, rotation rate in cockpit or DPS (degrees per second) doesn't change with zoom, which means that at high zoom levels, it might become hard to aim the camera precisely.

How it should work: DPS should depend on zoom so that you rotate the camera faster while zoomed out, and be able to move it more precisely when zoomed in.

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