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The Most Efficient Spacecraft Designs That Can Go Further More


Kerbal Nerd123

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There are also some good, free graphing calculator apps out there.  The graphs actually come in handy with my ipad.  Back when Inplayed on PC, I was pretty attached to MJ and KER.  It's really not hard to do this stuff on your own once you know what you are looking for.

I favor reuseable vertical lifters, so I simply graph my tsiolkovsky equation specific to the atmospheric isp of the motors I use.  Depending on payload, a quick comparison of dry and wet vessel mass can give you decently accurate delta v estimates on the fly.  It saves you from having to go to a website and keep entering data.  I try to have at least 3800dv to orbit, de-orbit and land with adequate reserves.  

Finally there is some good data out there regarding which engines are most efficient for vessel mass.  For example, LV-Ns are heavy, so their high ISP doesn't pay off for light craft.  Rather than waste time running numbers for different engines, there are some useful charts online to help with motor selection for a given mass vessel.

 

Also, I am excited that you are excited to engineer a better (fake) rocket.  Very cool!  Go you!

Edited by Jonfliesgoats
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  • 1 year later...
On 11/18/2016 at 6:38 AM, Kerbal Nerd123 said:

Today I realized that i didn't explore other planets at all I only explored mun and the other moon. SO I was like let's go exploring in KSP in that time realized i need some sort of a good and efficient spacecraft.So in this topic we will just talk about what's the best spacecraft to build for landing on other planets and coming back safely.My Targets are to land on Duna,Eve Or Jool. I haven't yet build a good craft to go somewhere 

 

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