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Unity 5


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So long story short, I am dabbling into unity and blender which I've done in the past. However now I'm going into it with a little bit more determination and commitment. 

http://imgur.com/a/LsAUc 

Just a preview pic of what I've come up with after a few hours. I already have a basic idea of what the games final goal and progression will be like. Essentially this game will take place in around the 1600's or early 1700's and essentially this is your starting tutorial island if you will. Once completing the tutorial and screwing off on the island, you board the boat located at the dock (note: There is no boat yet) and it will load up the next location. After you reach the next location I do have some ideas in mind but I'll keep those to myself till the tutorial island is finished haha. 

My question is does anyone have some experience in coding in C# in unity that could lend me a hand as this coding stuff even with tutorials is still confusing as crap to me. 

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