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Export .craft to blender


SpaceToad

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  • 4 weeks later...

Sorry to Micro-bump on my first post, but KSPBlender isn't actually outdated. It's an easy fix if you are on Windows. Go into the ksparser.py file in IDLE, and go down to the lump of code starting with def set_data. Go down till you see the if line with modSize at the end. Delete this, and the line beneath it, to sort it out. Save, then do what this

post tells you to fix the texture problem. Load up blender, and it ought to work. The only mods I think this affects is Tweakscale. Hope this helps,

 

Seabo14:)

 

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