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The Mk2


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This ship requires the mechjeb addon.

EDIT:

I forgot that this needs more than just mechjeb and also needs the camera mod r4m0n made here:

http://kerbalspaceprogram.com/forum/index.php?topic=14009.0

Thank you BlakJak and ToadDude for noticing the mistake I made, and my apologies for not realizing it beforehand.

This is a complete redesign from scratch implementation of my rocket, as required by the changes in 0.16. This lander can land on kerbin, the mun, or minmus, and is using the 3 person command capsule, so you can do rescues with it. There is a ladder going from the pod all the way down the side of the ship (using two deployable ladders to cover the gaps between stages/the ground) so you need not sacrifice lives just to perform a rescue mission.

Notes to orbit:

When flying this ship into orbit I recommend that you set your target orbit to 150km, have the orbit turn finish at 100km in edit path, and have it stop staging at stage 6. At 10km, as it begins the gravity turn I recommend turning on RCS to prevent control loss due to excessive rolling. When stage 6 occurs, allow the outer ring of engines and tanks to clear before activating the next stage, or a collision will occur, destroying the majority of the ship. After stage 6 has shed, rcs should no longer be required.

Notes when Landing on kerbin: The lander itself with full fuel *cannot* successfully land on kerbin. You will need to burn off about a tenth of the fuel in the outer tanks before mechjeb can land you. Also note that once the outer tanks have emptied you *cannot land* on kerbin, even by staging the outer tanks.

Finally, note that the command pod *does* have an rcs tank attached to it, so if you are unlucky enough to have run out of fuel in orbit of kerbin you can jettison the lander entirely and slow your orbit enough using the rcs jets to parachute down to the ground.

Big image of the ship on the pad:

jFbKW.jpg

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Thanks for sharing, looks nice. I am having a slight problem, most likely on my part since I\'m so new to this. I installed the mechjeb v1.9 addon but when I attempt to load your ship I get a pop-up saying 'Craft Mk2 was lot loaded because it had the following parts missing: mumech.hullcam'. Hopefully with some more digging I can figure out what I\'m doing wrong.

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Thanks for sharing, looks nice. I am having a slight problem, most likely on my part since I\'m so new to this. I installed the mechjeb v1.9 addon but when I attempt to load your ship I get a pop-up saying 'Craft Mk2 was lot loaded because it had the following parts missing: mumech.hullcam'. Hopefully with some more digging I can figure out what I\'m doing wrong.

You need the hull cam mod.

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