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My planet (mod) isn't working


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Edit: So the forum put all the spoilers inside one another.... To see the rest, please view the textures and expand the spoilers inside that, as it's confusing me to try and move the spoilers.

 

Hello! I recently started to make a planet that Kopernicus would be using in the game. Sadly, the game/kopernicus doesn't seem to be picking up the planet mod.

I have the heightmap, the colormap and the normal map exported from SpaceEngine in the .dds format. You can see them below:

PLEASE NOTE: The textures below are downsized versions. The textures I am working with are 8k textures!

 

uuPtN2R.png

6TkooON.png

FVcIWIA.png

 

Here's the config file 'code':

 


@kopernicus:AFTER[Kopernicus]
{
	Body
	{
		name = Olei
		Template
		{
			name = Ike
			removeAllPQSMods = true
		}
		Properties
		{
			description = This planet is in development
			radius = 200000
			geeASL = 0.3
			isHomeworld = false
			tidallyLocked = false
			rotationPeriod = 25200
			timewarpAltitudeLimits = 0 2000 6000 7500 9000 10000 12000 20000
			ScienceValues
			{
				landedDataValue = 7
				splashedDataValue = 1
				flyingLowDataValue = 1
				flyingHighDataValue = 1
				inSpaceLowDataValue = 6
				inSpaceHighDataValue = 6
				recoveryValue = 6
				flyingAltitudeThreshold = 25000
				spaceAltitudeThreshhold = 80000
			}
			
		}
		ScaledVersion
		{
			type = Vacuum
			Material
			{
			 texture = Olei/PluginData/Olei_color.dds
			 normals = Olei/PluginData/Olei_normal.dds
			}
		}
		Orbit
		{
			referenceBody = Kerbin
			semiMajorAxis = 16000000
			inclination = 1
			eccentricity = 0.1
			longitudeOfAscendingNode = 112
			argumentOfPeriapsis = 85
			meanAnomalyAtEpoch = 0
			epoch = 6
			color = 0.3,0.3,0.8,1.0
		}
		PQS
		{
			Mods
			{
				VertexHeightMap
				{
					map = Olei/PluginData/Olei_height.dds
					deformity = 4000
					scaleDeformityByRadius = false
					offset = 0
					enabled = true
					order = 10
				}
				VertexHeightNoise
				{
					noiseType = RiggedMultifractal
					deformity = 3000
					frequency = 6
					persistence = 0.2
					lacunarity = 2.5
					octaves = 7
					mode = Low
					seed = 23690
					enabled = true
					order = 15
				}
				VertexSimplexHeightAbsolute
				{
					deformity = 500
					octaves = 12
					persistence 0.3
					frequency = 24
					seed = 65382
					enabled = true
					order = 25
				}
			}
		}
	}
}

Here's my file layout:

Kerbal Space Program\GameData\Olei

Inside Kerbal Space Program\GameData\Olei are two folders - PluginData (which has the heightmap, normalmap and colormap), and Configs (which has the planet code in Olei.cfg)

If you want to download the file as a ZIP to take a look, that would be appreciated. Dropbox link:

https://www.dropbox.com/s/y3yb5w0uqtodr2r/Olei Planet.zip?dl=0

Help would be appreciated, and I'm super stumped on this one! The Kopernicus log file doesn't even say my planet is attempting to load!

Edited by Gamel0rd1
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