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Animation Loading Error


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[LOG 00:53:48.805] Load(Model): KFC/parts/FRX00/Yukikaze
[LOG 00:53:48.806] , , m_PlayAutomatically, UnityEngine.AnimationCurve
[ERR 00:53:48.807] File error:
(null)
  at (wrapper managed-to-native) UnityEngine.AnimationClip:SetCurve (string,System.Type,string,UnityEngine.AnimationCurve)
  at PartReader.ReadAnimation (System.IO.BinaryReader br, UnityEngine.GameObject o) [0x00000] in <filename unknown>:0 
  at PartReader.ReadChild (System.IO.BinaryReader br, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0 
  at PartReader.ReadChild (System.IO.BinaryReader br, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0 
  at PartReader.ReadChild (System.IO.BinaryReader br, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0 
  at PartReader.Read (.UrlFile file) [0x00000] in <filename unknown>:0 

[WRN 00:53:48.810] Model load error in 'E:\game\Kerbal Space Program\GameData\KFC\parts\FRX00\Yukikaze.mu'

The log indicate a loading error. It is only a simple transform animation. Is it related to I didn't use any animator in models?

Edit: Add animator, the model go through, but the animation doesn't works.

And the legacy flag of the animation doesn't affect the result.

Edited by flywlyx
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