Teh_Kerbol Posted February 8, 2017 Share Posted February 8, 2017 I think there should be a moon that spins fast, but is not copied by any other kopernicus mod (Like OPM's Potatus) Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 9, 2017 Author Share Posted February 9, 2017 19 hours ago, Teh_Kerbol said: I think there should be a moon that spins fast, but is not copied by any other kopernicus mod (Like OPM's Potatus) That's a cool idea, it will be more efficient to land when doing an insertion burn the way it rotates. Technically that could save fuel if you land in a certain way. Awesome! Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 11, 2017 Share Posted February 11, 2017 I see no monument on Niebos. It doesnt show up on the Kerbnet. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 11, 2017 Author Share Posted February 11, 2017 4 hours ago, Theglitchofthekraken said: I see no monument on Niebos. It doesnt show up on the Kerbnet. I don't support Kerbnet yet. I have no idea how to. Unfortunately it is a rare occurance - I'm very sorry about that Today's Round Up: Hello! Since I am unable to upload a new build to the Spacedock site, I'm going to start making a daily log of my progress (might skip some days because I make no progress, it depends how time limited I am!) So here's today: Dread. Despite its name, it's a very friendly, calm planet. It's got some terrain alterations but I reckon it's fun to land on. It orbits dres (Does dres even exist?!) as a valentine's present. Nobody loves dres, so it has a small rock which is gravitationally attached (pun intended) to it. Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 12, 2017 Share Posted February 12, 2017 I'm sorry if i'm overriding you, but what about a moon with a smooth surface except for one huge, tall spike? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 12, 2017 Author Share Posted February 12, 2017 6 hours ago, Theglitchofthekraken said: I'm sorry if i'm overriding you, but what about a moon with a smooth surface except for one huge, tall spike? I think that might leave the rest of the moon rather boring, so I want to try and avoid just 1 feature, but I may make a moon with 1 very high mountain range which reaches above its atmosphere Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 12, 2017 Share Posted February 12, 2017 I dont see any new moons. maybe i should uninstall and reinstall? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 12, 2017 Author Share Posted February 12, 2017 1 hour ago, Theglitchofthekraken said: I dont see any new moons. maybe i should uninstall and reinstall? It takes time to make moons. I haven't added the recent one, and I did mention that in the post above: 19 hours ago, Gamel0rd1 said: Since I am unable to upload a new build to the Spacedock site That ^ Quote Link to comment Share on other sites More sharing options...
cateowl Posted February 17, 2017 Share Posted February 17, 2017 Hello, I come from 9GAG, an i just want to thank you for this masterpiece of a planet pack, its been like 200 hours ago since the last time i saw a reason to leave kerbs atmosphere, and that was to build an orbital weapons platform, and this mod has gotten me exited like a little kid to visit ALL THE PLANETS and start a colony one and god knows what else... im just gonna submit reply and start building my launch vehicle now Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 17, 2017 Author Share Posted February 17, 2017 56 minutes ago, cateowl said: Hello, I come from 9GAG, an i just want to thank you for this masterpiece of a planet pack, its been like 200 hours ago since the last time i saw a reason to leave kerbs atmosphere, and that was to build an orbital weapons platform, and this mod has gotten me exited like a little kid to visit ALL THE PLANETS and start a colony one and god knows what else... im just gonna submit reply and start building my launch vehicle now Hey 9gagger! You may know me under a different name (CephalonSimaris, or Gameslinx). On the forums I couldn't change my username, so I'm stuck with this one! I hope you enjoy the planet pack, I've spent longer making it than you have been finding a reason to leave Kerbin's Atmosphere (200 hours!). But please note that the pack is in beta, and I apologise for bugs. Enjoy! Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 18, 2017 Share Posted February 18, 2017 Olei is acting strange. i have kopernicus, but Olu'um seems to be the only object existing in that point, weird........... Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 18, 2017 Author Share Posted February 18, 2017 57 minutes ago, Theglitchofthekraken said: Olei is acting strange. i have kopernicus, but Olu'um seems to be the only object existing in that point, weird........... Do you mean that Olei has been replaced by Olu'um? Or that Olu'um is the only planet from the mod in the game? Make sure you have these mods in your GAMEDATA directory: Olei Kopernicus Modular Flight Integrator Module Manager CTTP If you are still experiencing problems, please post your Kopernicus.log (Kerbal Space Program > Logs > Kopernicus > Kopernicus.log), thanks! Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 18, 2017 Share Posted February 18, 2017 but everytime i download kopernicus theres a file that says "Do you want to replace this file: <ksp file> with this file: <another ksp file> Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 18, 2017 Author Share Posted February 18, 2017 32 minutes ago, Theglitchofthekraken said: but everytime i download kopernicus theres a file that says "Do you want to replace this file: <ksp file> with this file: <another ksp file> Please do the following: Remove ALL mods (only have SQUAD in your game data folder) Download version 0.8 of this mod Follow the instructions provided inside the ZIP file You should end up with: Olei, Kopernicus, modular flight integrator, module manager and CTTP inside gamedats Launch the game in 64 bit mode Let me know if that works. Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted February 19, 2017 Share Posted February 19, 2017 Interesting but very weird Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 19, 2017 Share Posted February 19, 2017 3 hours ago, Gamel0rd1 said: Please do the following: Remove ALL mods (only have SQUAD in your game data folder) Download version 0.8 of this mod Follow the instructions provided inside the ZIP file You should end up with: Olei, Kopernicus, modular flight integrator, module manager and CTTP inside gamedats Launch the game in 64 bit mode Let me know if that works. even gamedata? Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 19, 2017 Share Posted February 19, 2017 (edited) It crashed. Edited February 19, 2017 by Theglitchofthekraken Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 19, 2017 Author Share Posted February 19, 2017 (edited) 5 hours ago, Theglitchofthekraken said: even gamedata? Ummm.... No. Hold up I'll be back soon with a picture That's what you should have in gamedata. If the game crashed, you didn't install the mod correctly. Edited February 19, 2017 by Gamel0rd1 Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 19, 2017 Author Share Posted February 19, 2017 6 hours ago, The-Doctor said: Interesting but very weird How so? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted February 19, 2017 Share Posted February 19, 2017 the designs Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 19, 2017 Author Share Posted February 19, 2017 20 minutes ago, The-Doctor said: the designs I guess that's just my style. It's not gonna change, so if you don't like em... sorry! Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted February 19, 2017 Share Posted February 19, 2017 Well, i did put each mod in one by one.... Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 19, 2017 Author Share Posted February 19, 2017 16 minutes ago, Theglitchofthekraken said: Well, i did put each mod in one by one.... Are you able to post a screenshot of your GameData folder? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted February 19, 2017 Share Posted February 19, 2017 1 hour ago, Gamel0rd1 said: I guess that's just my style. It's not gonna change, so if you don't like em... sorry! never said I don't like it, it's interesting Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 19, 2017 Author Share Posted February 19, 2017 Welcome to version 0.9. As 1.0 draws closer, I have been focusing on ironing out a lot of the bugs, whilst improving the overall look of the planets. Yesterday and this morning I took it upon myself to correct the pinching at the poles of the planets. This required a new colourmap to account for the distortion, and so every single one of the planets has a slightly new look. Some are noticeable (for example, Tetra no longer looks like a pizza), others not so much. Here's the changelog: Redone heightmap and colourmap textures for Niebos Redone heightmap and colourmap textures for Niebietos Redone heightmap and colourmap textures for Volux Redone heightmap and colourmap textures for Olei Redone heightmap and colourmap textures for Olemut Redone heightmap and colourmap textures for Sheathe Redone heightmap and colourmap textures for Telos Redone heightmap and colourmap textures for Teloslate Redone heightmap and colourmap textures for Dusk Redone heightmap and colourmap textures for Dread Redone heightmap and colourmap textures for Quarta Redone heightmap and colourmap textures for Vega Redone heightmap and colourmap textures for Tetra Redone heightmap and colourmap textures for Flak Fixed terrain issues for all planets Fixed normal map rendering issues for all planets Added more biome maps for Sheathe, Telos, Volux, Quarta and Flak Redid Olu'um outer texture Added surface clouds (dust, basically) to Vega, Sheathe and Teloslate MANY MOAR BUG FIXES! Quote Link to comment Share on other sites More sharing options...
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