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Setting up a 6.4 Scale game?


eberkain

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First, I've only played in the stock solar system in the past.  I played around a little with Sigma Dimensions with a 6.4 system and I really liked the increased challenge.  I want to do a career game but it all seems a little piecemeal with alot of outdated information to sort through.   I'm wondering if there are any things I'm missing trying to set this up to play.  I've seen some people talk about changing the physics config?  Or patching contracts to still work?  Adjusting heat scale?  Alot of mods seem made for either Stock or RO.    This is my working modlist.  I found a number of updated mods with Real Fuel support.  Kerbalism radiation fields scale with the planets.  I adjusted the RO config to scale antenna ranges.  The cloud layers scale thanks to a SD update.   Is there anything I should look at that I'm not thinking of?   Any suggestions for things to drop or add to my mod list?

EDIT: I did a return from the Mun and targeted 40km, I hit atmo at 8km/s, burned through 300 of 800 ablator so I feel like heat should be tweaked some, not sure if I should try Real Heat & Deadly Reentry, neither have a release but both have a 1.2 compile on github,  or maybe just try turning up the stock reentry heat to 200%.   I did the same test with Real Heat and Deadly Reentry and burned up 750 ablator.

Edited by eberkain
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