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Possible to make VAB invisible from inside while in flight scene?


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so if I used something like Camera Tools to move my viewpoint inside the VAB I see this

RGMDiBPl.png

Is there something I can do to edit the textures to make everything invisible from the inside? I'm looking to make my VAB shots looking towards the launchpad use the actual outside conditions at the time of the photo. I managed to get it done with this image by cleaning up the VAB lines using a Stamp tool to match the sky right next to where the lines cross the image. It looks really good, but obviously it's a bit time consuming and I'd like to remove that step. I have the launch pad flag off in the distance to line things up so I don't need to see the VAB itself to get the perspective correct.

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