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Duplicate Kerbal Names


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I just experienced this one and wanted to mention it to the forum before I submitted the report on the bug tracker.  Since my first-pass search didn't give me any results, I assume that it hasn't been raised before.  It's also important to note that I'm using a modded install; I don't want to cause trouble for the devs if this is a mod problem rather than a stock problem.  I'm still on v1.2.2, so I do not know whether this has been fixed in v1.3, but I saw no mention of it in the release notes.

I had one tourist contract for a Minmus flyby mission and sent up a craft to complete it.

While that craft was in flight, I had another tourist contract for an orbital mission, so I sent up a craft to complete that, as well.

I recovered the orbital mission, switched to the flyby mission, and noticed after the flyby that the mission parameter did not complete; further checking showed that this was because one of the tourists assigned to the flyby was not present on the vessel.  Since I verified that all required Kerbals were present before I took off (I made that mistake exactly once--it was a Jool visit), I was perplexed until I looked even deeper to discover that one of the tourists on the flyby shared the same name as one of the tourists on the orbital mission.

It's fairly clear that what happened in this case is that the name generator (I assume by pure random chance) returned the same name twice.  Since Kerbals appear to be indexed in the persistence by their names, when I took the second contract, the game created that tourist Kerbal in the Astronaut Complex and effectively erased the original from existence.  My question is to ask whether there is some kind of check against duplicate names in the stock generator--hence my preliminary fact-finding here in the modded support forum.  If not, then I'll add it to the tracker and let the devs handle it.  Obviously, reproduction is an issue, though I suppose it could be done with a heavily-redacted generator file.

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