Jump to content

Many Kerbals have Died this week


Trekkie

Recommended Posts

Nothing like picking up the simulator this week, firing it up, and launching kerbals into space with no clue as to what you are doing.

Few have survived harrowing landings, a couple blew up on the launch bad when the rocket just fell apart, and one set of three is about 700d away from kerbal and still going. You would have thought they'd have starved to death by now or run out of air, but no, they're smiling obliviously as they sail further and further away.

THen I realized 0.16 was there and I was only on 0.13. Space Planes. My first one re-enacted the landing of the Six Million Dollar Man on launch. That's when I figured out that's a rocket engine, not a jet engine I picked.

The second one was missing control surfaces, it didn't get much further.

The third one ripped it's tail off on take off.

I saw this onion design, killed a few more with things falling apart upon firing, failed getting into orbit for hitting the space bar instead of throttle up to achieve orbit, finally got into a single orbit and safely back to the ground.

So

I'm curious. What's the 'final feature set' for 1.0?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...