Jump to content

O-Twisted-IL. Much improved.


Galane

Recommended Posts

https://kerbalx.com/Galane/O-Twisted-IL-BDA

O-Twisted-IL (InLine cockpit). Shedding a lot of weight from the seriously pudgy O-Twisted-FTP, it has made great gains in survivability. Still needs more twiddling with the AI and control authority to tame its desire to flip a 180 degree pitch when starting battle - without making it fly like a brick the rest of the time.

If it survives the first missile volley, watch your back, top, bottom...

The aft fuel tank has been emptied. Engine gimbaling is restricted to yaw because it needs no help with pitch or roll. Two ammo boxes and the top Vulcan deleted. The biggest visual change is the inline cockpit and nose intake. The intakes were removed from the rear with two relocated to the forward sides. The intake on the bottom is to cure lower engine flameout issues during hard pitch up. That dramatically improved its survival rate. The forward intakes may not be needed, haven't tested without them since adding the bottom one. The airbrakes are gone, they didn't seem to be doing much for yaw control and added weight.

For manual flying, don't try to flip it like a Babylon 5 Starfury, keep your speed up and you'll do well.

36919985776_60b5a624fb_z.jpgscreenshot8 by g_alan_e, on Flickr

Link to comment
Share on other sites

This plane has been superseded already. See the last post here. Note that it will need the one customized part linked in the post. It's not on KerbalX yet due to the experimental nature of lighter weight, structural only versions of the MK2 parts, which should be incorporated in the revived revival of ReStock.

For this plane you might try editing the BDA AI settings, shifting the nose and wingtip canards back to push the COL back, then setting all control surfaces to 150% authority. Weight and maneuverability will still be impaired by the heavier bi-couplers.

I still can't figure out how the Falken doesn't flip out crazy with pitch despite its COL being nearly co-incident with its COM.

MODULE
    {
        name = BDModulePilotAI
        isEnabled = True
        pilotEnabled = False
        defaultAltitude = 3000
        minAltitude = 500
        steerMult = 10.1999998
        pitchKiAdjust = 5
        maxSteer = 0.800000012
        steerDamping = 8
        maxSpeed = 800
        takeOffSpeed = 54
        minSpeed = 83
        idleSpeed = 200
        maxAllowedGForce = 25
        maxAllowedAoA = 15
        standbyMode = False
        stagingEnabled = True

 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...