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Telemetry and other suggestions


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Hello all. This may be kind of morbid but go with me. One of the things about the Challenger accident that always caught my "interest" was the engineering aspect of what happened and the mechanics of the orbiter breakup. I came across the telemetry data of that flight that went into detail about everything that happened from T-2 minutes until loss of telemetry. Things such as engine gimballs and computers voting about what to do. I'm not looking for anything that detailed but it would be interesting to go back after your flight and see all of the imputs done by the pilot and SAS and stuff like that.

I would love to see axial tilt but I know that's been discussed over and over again and probably won't happen.

I know there is a mod that tracks flights but I have never tried to use it yet but I believe it can be used as a replay camera. That's something I would like as well.

One idea I came up with (again there may be a mod for this that I haven't seen yet so I apologize if I'm beating a dead horse) may add some depth and sense of urgency to contracts. As we all know there is time limits to complete contracts. If you add a system where it takes time to build a vehicle and you're running low on time to complete a contract you can "rush" the launch but run the risk of losing your vehicle and crew due to a random failure. 

These are some things I personally would like to see. They would probably just annoy other players. I also avoided saying "this shouldn't be hard to implement" because it's never easy to add stuff. Something like axial tilt seems easy to do (how hard is it to tilt a planet?) but actually would require rewriting almost everything.

Anyway, what do you guys think?

Edited by ussoldier2002
corrected a couple spelling errors
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3 hours ago, ussoldier2002 said:

This probably only interests me but why not put it out there right?

IMHO a comment like that make your idea too easy to dismiss. Maybe you should focus in the arguments to support it and let the oppositors oppose.

Overall it looks like good ideas. ..for mods. To the point that some bits are already present on some mods out there.

 

 

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