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New Build suggestions please


rottielover

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Finally getting back into KSP and after making the same mistake I always do (installed 113 mods), I've decided to ask the community for help with my mod addiction.

I want to start a new career mode with the following goals in mind:

Keep things as "Stockalike" as possible (IE no real world recreation mods or kerbalized real world stuff like FASA)

This career save will be used once the new update hits, so I want to splurge on Science additions to build up my science supply (DMagic comes immediately to mind).

UI and quality of Life (my life!) enhancements encouraged,  Kerbal Alarm Clock, Alternate Resource Panel, MechJeb are all on the list automatically.

 

With that, I would love to get some suggestions!   I used to play with TAC LS, but I find myself installing like 10 companion mods trying to get more stuff for it, I think I might prefer a simpler life support mod this time around.

 

Thank you in advance!!!!!

 

Oh and I would like to stick with mods available through CKAN to make my life easier if possible.

Edited by rottielover
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I'm pretty light on my mods...  

  1. Chatterer
  2. Editor Extensions Redux
  3. Module Manager
  4. Hyper Edit
  5. KIS
  6. Waypoint Manager
  7. MechJeb2
  8. KAS
  9. Kerbal Alarm Clock
  10. Kerbal Engineer Redux
  11. Transfer Window Planner
  12. Vessel Mover Continued

...this is all I have installed.

 

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xScience
AlternateResourcePanel
AnimatedDecouplers
AntennaSleep
Astrogator
AtmosphereAutopilot
BetterBurnTime
BonVoyage
CapCom
Chatterer
ChattererExtended
CommunityCategoryKit
CommunityResourcePack
CommunityTraitIcons
ContractParser
CriticalTemperatureGauge
CrowdSourcedScience
DMagicOrbitalScience
DockingPortAlignmentIndicator
DockingPortSoundFX
EditorExtensionsRedux
ExceptionDetector
FelineUtilityRovers
FirespitterCore
FlagRotateCont
GravityTurnContinued
IndicatorLights
IndicatorLightsCommunityExtensions
KEI
KerbalAlarmClock
KAS
KerbalEngineerRedux
KIS
KerbalJointReinforcement
KerbalPlanetaryBaseSystems
KerbnetController
Konstruction
KSP-AVC
LandingHeight
MechJeb2
MechJebForAll
ModuleManager
NearFutureProps
PortraitStats
ProceduralFairings
ProgressParser
QuickBrake
QuickExit
QuickSearch
RCSSounds
RealChute
SCANsat
ScienceRelay
ShipManifest
StageRecovery
StationScienceContinued
StationPartsExpansion
SDHI-ServiceModuleSystem
SDHI-SharedAssets
Suppliesbackpack
SurfaceExperimentPack
surfacelights
TarsierSpaceTechnologyWithGalaxies
TheGoldStandard
ToadicusToolsContinued
Toolbar
Trajectories
TweakableEverythingCont
UniversalStorage
USI-EXP
USI-LS
USITools
VentralDrill

 

 

This is what I just did with CKAN

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