Jump to content

previously undisturbed asteroids


Recommended Posts

Hi, i 've got a problem with asteroid contracts which come with the condition "Have a previously undisturbed Class X asteroid in tow" resetting whenever i save&load.

Specifically i'm dealing with a contract to put a Class E into orbit of Minmus which is quite time-consuming with ISRU and low dV changes, but i can not save my progress because whenever i have my vessel "docked"(3 Klaws i rammed into the rock) and saved, the asteroid in question is not registered as previously undisturbed/part of the contract anymore. Meaning i can't solve the contract.

The same problem arises with another contract which asks for station building around Duna on a previously undisturbed asteroid (i think, the condition also resets when changing vessels on map mode), making rendezvous with station parts after orbital insertion impossible.

 

Is there a trick to circumvent this?  Like savefile hacking to make the asteroid a viable target again or sth?

 

Edited by Mayer
Link to comment
Share on other sites

The basic problem is that asteroids have a randomly generated integer attached to them -- which identifies them, and sets their color and shape. In ver. 1.3.1  this value wasn't getting saved properly, resulting in morphing asteroids that lose their ID.

So, you can use the Debug Menu to forcibly complete the contract.

Even if you knew the original asteroid ID, and hacked it back into your savegame -- I don't think the game could load the value properly back into the variaible.

 

Edited by bewing
Link to comment
Share on other sites

Either ignore, or just do the work and cheat the contract to completion using Alt-F12.

And yes, if your ship ends up buried in the asteroid (50% chance) then do scene changes several times (back and forth to the Tracking Station or something) until it morphs out from under you.

 

Edited by bewing
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...