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Any way to restrict a module to a part?


Fergrim

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I have the autopilot mod for planes and it's great, I love it, but I feel like it should be restricted (like mechjeb does) to a part.  Maybe I'd throw it on a probecore or something, but I was just wondering if there was anyway I could set that restriction?  I'd want to do the same for mods like Launch window planner, atrogator etc I really appreciate their usefulness but it doesn't make sense to me that they'd just be available from the get-go.

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Only if the mod itself is designed to allow it, which is why it depends on the mod.  So no, specifically what you're asking doesn't exist to the best of my knowledge.

Originally, all modules had to be tied to a part.  Not a specific part, but a part that referenced the module.  At some point, Squad changed it so that modders could make modules that didn't have to be referenced by a part.  If a mod is written to take advantage of this ability, then the only way to block this ability is if the mod allows it to be blocked.

 

Edited by Eric S
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