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Rendezvous- Xbox - is it even possible


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So I think I might have messed something up in the options and can’t figure out how to fix it.  I get the pink arrow of intersect and I get really close at a 590m range to target but that’s ONLY if you and the target get to the intersect at the same time.  What tool or setting allows me to set it so the pink arrow only appears when you and your target will both actually be there at the same time?

This game is awesome and has a ton of neat tools so I find it completely unbelievable that I’m supposed to guess where I should be in relation to my target before I fire my engines to dock with a space station.  

So please tell this noob what change he made in settings to make this a lesson in insanity lol :)?

Thank you - Dev

Edited by Devinous
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Welcome to the forums!

When you have two craft in orbit, and you set ship #2 as the target of the ship #1, and the orbits are close enough that the game can solve the math equations -- then the game will display magenta and orange intercept markers at the two places where the orbits nearly intersect. If you hover a cursor or reticle over each of those markers, more data will appear -- the intercept distance, the relative speed at that moment, the time until your ship next reaches that point, and an additional marker that shows where the target vessel will be at that moment. You can also "pin" that information open by clicking the correct button (depending on your preset, which you didn't say). It only gives readouts to a tenth of a kilometer, however. I have no idea how you got a number of 590 meters? I think you may be mistaken about that. In any case, every time you pass one of those markers, the information on it will update to be for the next time you reach that point in your orbit.

The time for your ship to get to the next intercept is always accurate, and the intercept distance will always be what the game says it is. In the debug menu, there may still be a setting you can click to use a "legacy" intercept calculation method.

To get two ships to be at the same place at the same time, you have to burn (usually prograde or retrograde) and watch one of those two intercept markers. They will show the intercept distance decreasing and decreasing to some minimum (depending on how accurate your orbit matching was), and then it will start increasing again. Stop burning then. If you want it closer, then adjust your orbit a bit until the two orbit lines touch. If you wait for one orbit, you can see how much the intercept distance changes, and then wait for the proper number of orbits until the intercept will be fairly close before you go adjusting things by doing burns.

If you want clearer information about where the other ship will be at that moment, sometimes you can change focus to ship #2 and select ship #1 as the target. You'll get basically the same info, but from the other perspective.

 

Edited by bewing
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