wrobel-cwirek Posted August 16, 2011 Share Posted August 16, 2011 HiFirst post here, I'm new to the fun with this rocket building, but this game is something I was looking for very long time.Anyway, I have question - I have version 0.9.0 - standard - no extra modules, and most powerful rocket I was able to make is from top:parachutecabinseparator3 x liquid fuelengineseparatorSAS module3-way separator2 x liquid fuel + engine in each sectionthis is the most powerful rocked I was able to made, it can easily to achive V2 (escape speed) or eclipse/circular orbit with lot of fuel left. But I want to make bigger rocket. And I can't, because it doesn't start - it is too heavy.How to build better rocket I experiment with extra engines, but it makes the rocket very unstable in flight, and even if they reach orbit there is no extra fuel comparing to the above one - due to many adjustments of fly direction Link to comment Share on other sites More sharing options...
cray Posted August 16, 2011 Share Posted August 16, 2011 Let's see.With such a rocket set-up and - thanks to version 0.9 - you can make somewhat larger vehicles thanks to 'struts' (aka 'rocket duct tape.')A rocket set-up I've been playing with is:parachutecapsuledecoupler ('separator')SAS moduleliquid fuel tank (x1 or x2)enginedecouplersolid fuel3x radial couplers18x liquid fuel tanks (6 per radial coupler)3x tri-couplers ('3-way separator')9x enginesThrow some struts in there to hold together the wobbly columns of fuel tanks and you'll be good. You can grow that stack quite a bit. You might also look into the thread about ludicrous super-sized rockets:http://kerbalspaceprogram.com/forum/index.php?topic=1835.0 Link to comment Share on other sites More sharing options...
foamyesque Posted August 17, 2011 Share Posted August 17, 2011 A couple of tips:1. Turn on vertical snapping in the settings.cfg file2. Use radial decouplers to mount symmetrical SFBs around the base of your rocket. You can fit three per decoupler without failure. Link to comment Share on other sites More sharing options...
wrobel-cwirek Posted August 17, 2011 Author Share Posted August 17, 2011 What is this 'vertical snapping' for?Btw - my current most powerful rocket attached. The 3 solid fuel rockets should be fired while flight when 1st part fuel is burned out and again fast de-attached since they are only used for cennecting Link to comment Share on other sites More sharing options...
foamyesque Posted August 18, 2011 Share Posted August 18, 2011 Vertical snapping keeps parts lined up at the same height, and dramatically cuts down on rocket wobble and spin. Link to comment Share on other sites More sharing options...
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