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High sierra problem


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Yes... mostly. SQUAD are aware of issues with KSP on High Sierra, they don't seem to have a real solution yet though. Check this thread for discussion and some possible workarounds. 

Personally, I have a 13" 2017 MacBook Pro, and running with  the `-force-opengl`argument got KSP working acceptably well for me. 

Edited by stibbons
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1 hour ago, stibbons said:

Yes... mostly. SQUAD are aware of issues with KSP on High Sierra, they don't seem to have a real solution yet though. Check this thread for discussion and some possible workarounds. 

Personally, I have a 13" 2017 MacBook Pro, and running with  the `-force-opengl`argument got KSP working acceptably well for me. 

so is there any way to repair loading at launching?

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