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Konstruction 0.2.2.0 a little help with magnets


putnamto

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was playing around with this today and i have a few questions.

whats the weight limit for the crane magnet, and the big magnets respectively, and what parts are/arent magnetic? 

and also is their any way to stop my vehicle from doing a flip when i  retract the legs?

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Best place to ask this is in either the Konstruction or MKS threads - those are the relevant threads for this mod, and you'll get the most common user's attention best that way.

That said: Basically everything's magnetic.  I don't think that there's an exclusion there.  As for a weight limit - good question.  I was going to say 'depends on the local gravity' but you didn't ask mass, you asked weight, and that's the right term.  :wink:

And for stopping your vehicle from doing a flip - we'd have to see the vehicle.  I've had no problem, so it's probably a design/use issue.

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Alright  thanks, didn't  want  to  get  all  my  stuff  to  the  mun  to  find  out  its  not  going  to  work  the  way  I  intend.

Ill  get  pictures  of  my  vessel after  work.

EDIT: its after work.

instead of a picture i have a video

 

Edited by putnamto
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about the magnet problems, i have a wheeezley turbojet engine sitting on the ground and the pal crane magnet doesnt stick to it at all.

and how do i use the claw? ive been trying to grasp wing parts and such lying on the ground and all they do is slip out.

and also how do i actually get things to stick to the magnet? when i try to pick up an evelon it just shoots off in a random direction away from the magnet, as if it had an opposite magnetic pole or something.

Edited by putnamto
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On 3/27/2018 at 9:38 AM, DStaal said:

Best place to ask this is in either the Konstruction or MKS threads - those are the relevant threads for this mod, and you'll get the most common user's attention best that way.

That said: Basically everything's magnetic.  I don't think that there's an exclusion there.  As for a weight limit - good question.  I was going to say 'depends on the local gravity' but you didn't ask mass, you asked weight, and that's the right term.  :wink:

And for stopping your vehicle from doing a flip - we'd have to see the vehicle.  I've had no problem, so it's probably a design/use issue.

where are those threads? ive searched addons, addon development, and modded installs and came up with a bunch of people asking questions about konstruction but no topic devoted to it.

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1 hour ago, DStaal said:

Here you go:

I list the second because while Konstruction is technically a separate mod, it's also a part of MKS and you might get more visibility that way.

how did you get those? i use the search function and neither of them showed up.

 

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12 hours ago, putnamto said:

how did you get those? i use the search function and neither of them showed up.

Knowledge and experience.  :wink: First off, I knew what they were called, and that they existed - since I read them and have posted in them.  So I knew what I was looking for.

Secondly, I know that the search function on this forum is nearly non-functional, and it's better to use Google.  :wink:  (If that hadn't worked quickly I would have gone to either their SpaceDock pages or their GitHub pages, which link back in this case.)

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