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RCSFX Fix


Capt. Hunt

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I've got some older mods that suffer from the ModuleRCS change.  How exactly can I fix that?  I've heard that you can change the name of ModuleRCS to ModuleRCSFX, but as far as I could tell, that just made the plumes disappear completely.  Am I missing something?

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6 hours ago, Capt. Hunt said:

I've got some older mods that suffer from the ModuleRCS change.  How exactly can I fix that?  I've heard that you can change the name of ModuleRCS to ModuleRCSFX, but as far as I could tell, that just made the plumes disappear completely.  Am I missing something?

If you changing to ModuleRCSFX,you also need to ad effects for plumes to work.

	EFFECTS
	{
		running
		{
			AUDIO
			{
				channel = Ship
				clip = sound_rocket_mini
				volume = 0.0 0.0
				volume = 0.02 0.2
				volume = 0.5 0.2
				volume = 1.0 0.2
				pitch = 0.0 0.75
				pitch = 1.0 1.5
				loop = true
			}
			MODEL_MULTI_PARTICLE
			{
				modelName = Squad/FX/Monoprop_small
				transformName = RCSthruster
				emission = 0.0 0.0
				emission = 0.1 0.0
				emission = 1.0 1.0
				speed = 0.0 0.8
				speed = 1.0 1.0
				localRotation = -90, 0, 0
			}
		}		
	}

 

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