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Confusion A: hopefully a Eve-going ship [0.16/0.16 + Mechjeb]


r_rolo1

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As 0.17 is coming , I started (over)engineering a ship that will atleast let me flyby Eve ( and hopefully land on there after adding parachutes and landing legs ). So ,after some concretion work, I got to this :

HP7ZO.png

It even appears a simple ship, but it is definitely a unholy mess of struts and fuel lines ( there is lots of work in the plumbing structure ) and follows my principle that a engine that does not fire at launch is dead weight for quite a while ... so all the engines except one fires at launch. It is also a slide show producer ( in spite of the pic showing a mechjeb-less version, I was forced to use mechjeb for the launch sequence because of that ... ) so use at your own peril. The Kraken also loves it and it will start spinning at very low altitude ( 50-60 km ), so the tests on this ship will be halted until 0.17 comes out

Anyway I leave here a zip with both the stock version and the one with MechJeb. As I could only launch with mechJeb, I can only say instructions wise that you should fire as soon as the physics kick in ( the bottom engine tends to break out of the ship due to the weight if you don't fire out ASAP ) and to use the standard Mechjeb flight plan ( not even thinked on optimizing it so far ).

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