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Non-hacky lift


Galactic Nexus

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Not entirely sure where this topic should go now that there is no base KSP Development forum, but here'll do.

To the point; whatever happened to the non (or at least not so) hacky wing parts that were going to be made after spaceplanes were added? I swear I remember reading that C7 had a new wing module almost ready for release when v0.15 was released. Come to think of it, I'm sure I remember him saying that he was making jet engines only work with jet fuel and vice versa for the next update.

Were these things simply pushed aside in favour of docking (and now the plan to get most features implemented this year)? I only ask because the current lift model causes some... odd... things to happen, like any wing-part that breaks off the craft doing a a ridiculous, paranormal glide for miles and making stacking wings on one spot of a plane stupidly over-effective.

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Priorities and schedules change in alpha stage development. I'm sure an update in the future will be devoted to planes/spaceplanes in general. Probably right after a real drag model is in place instead of the placeholder code we have now. It seems to me that the drag model code would need to be in place for a proper update to wings.

Cheers!

Capt'n Skunky

KSP Community Manager

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