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Missing target range indicator


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I’m not quite sure what setting I’ve changed, but the range indicator is missing.  That is when I’m trying to dock with another ship, that yellow square with the distance is not there. Makes for interesting docking without knowing how far the target is.

i have managed several dockings without that. Only mod I have is Kerbal engineer, which I found does have a pop up that displays the distance which I have been using for my most recent dockings.  So how do I turn that target range back on?

regards,

John

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2 hours ago, 4x4cheesecake said:

Press F4 :)

Funny coincidence that the same topic came up 3 times this week (maybe just 2 times, cannot find the third one right now)^^

Thanks! I'll give that a go!   I tried searching for a solution, but couldn't find the right search terms :)  Is that something new in 1.4.4?  or just a random newbie thing with me pressing the wrong buttons not knowing what I was doing? :D

Cheers,

John

---- update

just did a search for key bindings.. I must have accidentally hit F4 when I was trying to quick-save...

Edited by TanDeeJay
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7 minutes ago, TanDeeJay said:

I must have accidentally hit F4 when I was trying to quick-save...

This is exactly how it happend to me some time ago and probably how it happens to most of the people^^

Nope, thats not a new feature in 1.4.4...I don't know why this happens so often during the last days but it's a funny coincidence :)

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Maybe a newbie warning needs to be added to the "F4" key that says "Are you sure you didn't mean to press F5 for quick save?"  :D:D:D

Actually, worst thing I did, was trying to use a rover to collect science from Mun... I must have had about 4 hours real-time driving around from biome to biome and collected several K of science... regularly hitting F5 (because going too fast, bumps would cause my rover to start flying uncontrollably...) and I was edging my way down into a highland crater and accidentally flipped my rover... went to  restore my quick save, only to accidentally hit F5 instead of F9, so my quick save was half a second before my rover exploded .... most recent save before that that I could find was from 3 kerbin days earlier before my launch... 

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43 minutes ago, TanDeeJay said:

so my quick save was half a second before my rover exploded

Well, it's time to tell you about the debug menu :D

Hit 'alt + F12' (or ctrl + alt + F12 if you have NVIDIA GeForce Experience installed) and the debug menu will pop up which got a really helpful cheat function (one of the options is 'no crash damage') and you can actually use the debug menu and change things while the game is paused...so the only thing you need to decide is: do you want to use it so you don't loose all the time you put in collecting science or are you going for the hard way.
Even if you don't want to use it now, you may want to keep the debug menu in mind because sooner or later, you will be attacked by the mighty kraken ;)

At least, you should consider to create multiple savegames instead of overwriting everytime ;) And to do this, you can hit '(ctrl+) alt + F5' to create a quicksave with a different name (like when you use the save function in the pause menu), and '(ctrl+) alt + F9' allows you to choose a specific savegame. Be careful if you have NVIDIA GeForce Experience installed, because 'alt + F9' is the default keybinding to start recording your game and it will flll your harddrive with an enormous video file if you don't stop it. (You can change the keybinding of GeForce Experience)

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2 hours ago, 4x4cheesecake said:

Well, it's time to tell you about the debug menu :D

Hit 'alt + F12' (or ctrl + alt + F12 if you have NVIDIA GeForce Experience installed) and the debug menu will pop up which got a really helpful cheat function (one of the options is 'no crash damage') and you can actually use the debug menu and change things while the game is paused...so the only thing you need to decide is: do you want to use it so you don't loose all the time you put in collecting science or are you going for the hard way.
Even if you don't want to use it now, you may want to keep the debug menu in mind because sooner or later, you will be attacked by the mighty kraken ;)

At least, you should consider to create multiple savegames instead of overwriting everytime ;) And to do this, you can hit '(ctrl+) alt + F5' to create a quicksave with a different name (like when you use the save function in the pause menu), and '(ctrl+) alt + F9' allows you to choose a specific savegame. Be careful if you have NVIDIA GeForce Experience installed, because 'alt + F9' is the default keybinding to start recording your game and it will flll your harddrive with an enormous video file if you don't stop it. (You can change the keybinding of GeForce Experience)

Multiple saves sounds like a great idea.   Not sure how the "no damage" cheat might have helped... surely my rover would have ended up on its back, and I'd have been stuck at the bottom of the crater?  I guess the "no damage" would have potentially saved my rover enough that I might have been able to transmit the science, except I think my antenna was destroyed before I'd hit F5...

Oh well, nothing like lessons learnt the hard way :D

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